Naja, ich gebe die Hoffnung noch nicht ganz auf. Die einstellungen zu physikalischen Effekten und Low FX scheinen zB noch gar keine Auswirkungen zu haben. Im fertigen Spiel wird das vllt noch einen Performance Schub geben.
Hier wird genau mein Problem diskutiert
http://us.battle.net/d3/en/forum/topic/4079625388?page=1
"So I noticed "huge" FPS drops/shuttering playing d3. It happens @ high and low settings. I tried to notice when those drops occure and it seems to me that they appear in the following situations:
- most often when the environment is being destroyed in large numbers: tables, walls, barrels, everything what can be destroyed by an explosion, etc.
- when blasting multiple units at once (60fps when the screen is full of units, then drop to 20-30 when half of them die in the same time)
- Templar is destoying blockades near Jondar
- destoying 4 pillars before Skeleton fight"
Hier wird genau mein Problem diskutiert
http://us.battle.net/d3/en/forum/topic/4079625388?page=1
"So I noticed "huge" FPS drops/shuttering playing d3. It happens @ high and low settings. I tried to notice when those drops occure and it seems to me that they appear in the following situations:
- most often when the environment is being destroyed in large numbers: tables, walls, barrels, everything what can be destroyed by an explosion, etc.
- when blasting multiple units at once (60fps when the screen is full of units, then drop to 20-30 when half of them die in the same time)
- Templar is destoying blockades near Jondar
- destoying 4 pillars before Skeleton fight"
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