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ja da ists nice, hab ich Toss auch gelesn, aber hier auffa arbeit is liquid page gesperrt :-/
Spoiler:
Editing Guidelines
Please read the new Strategy Article Policy before you edit strategy articles.
If you create new articles, please copy/paste the source of the Strategy Template to a new page so you have skeleton article which you can fill in with your content.
Only add articles compling to the Strategy Article Policy and Strategy Template in sections General Builds and Match-ups. Incomplete articles should be linked in the Stub Builds section.
Note that builds have to be backed up by at least two replays from a relevant tournament (Unless it's a very common build).
If you stumble accross a strategy article that seems incomplete, please mark by adding {{Strategy-stub}} to it's top.
General Concepts
Early Zergling use to kill scouting workers. (Micro intensive)
Good Overseer use both aggressively (Nydus Worm, Contaminate) and defensively (Scouting, revealing cloaked units).
Map control is essential since you should always try to have 1 more base than your opponent
Zerg vs Protoss
Zerg vs Terran
Macro mechanics
Larva management between drones and army units
Larva production, including the number of Hatcheries, and the Spawn Larva ability.
Creep management, using Creep Tumors and the Overlord's Generate Creep.
Queen management, both in proper use of the queen's abilities and the number of queens.
See Tips and Tricks for more details.
Unit Overview
Larva - Automatically spawned. Can morph to worker or army unit.
Drone - Worker. Can morph into buildings.
Overlord - Supply unit, also has ability to spread creep and transport. Can morph into Overseer.
Overseer - Supply unit and detector, also has ability to spawn Changeling and cast Contaminate.
Changeling - Spy and blocker, transforms into the basic military unit of the first enemy army it sees.
Queen - Increases base economy, spreads creep, and supports early game army. Can cast Spawn Larvae, Spawn Creep Tumor, and Transfuse.
Zergling - Basic military unit. Much used in rushes. Can morph into Baneling.
Baneling - Suicide unit. Strong, but destroys itself after attacking. Used very much against groups of light infantry like Marines, Zerglings, and sometimes Zealots.
Roach - Short ranged anti-ground unit. Very strong, can move while burrowed, and can heal itself quickly when burrowed.
Hydralisk - Standard unit for anti-air and anti-ground. No specific counter, but used against air very much.
Infestor - Support unit. Can use abilities to fight or support. Does not require upgrade for underground movement.
Mutalisk - Harassment unit. Used to attack mineral lines, also used to attack anti-ground units. Not strong, but very dangerous in numbers due to low cost.
Corruptor - Anti-air unit. Fights every air unit that's too hard for Mutalisk. Not good vs. Viking and Void Ray.
Ultralisk - Strong anti-ground fighter. Good against almost all ground forces. Has area attack and high damage output. Melee attack range and large size limits use in large numbers.
Brood Lord - Strong air-to-ground siege unit. No air-to-air attack. Used against defensive buildings because of its long range. Can also force enemy units out from defensive positions.
General Builds
General
7 Roach Rush / Expand / Lair
Cheeses
6 PoolThis build is Bronze Proof
Match-ups
With each Zerg match-up comes a different style of play, different units, different openings and build orders.
Vs.ProtossIcon.png Protoss
Speedling ExpandThis build is Bronze Proof
5 Roach Rush
2 Hatch Hydra
3 Hatch Muta/Ling (vs. Protoss)
Vs.TerranIcon.png Terran
5 Roach Rush
Baneling Rush
Baneling/Roach Rush
1 Base Muta
2 Base MutaThis build is Bronze Proof
14 Hatchery
Vs.ZergIcon.png Zerg
1 Base Tech with Roaches (vs. Zerg)
15 hatch (vs. Zerg)
Stub Builds
In the early stages of this game we're going to be strict as to what build to be published in the section above. Articles must adhere to the Strategy Article Policy and be written using the StrategyTemplate. Especially note Section 4 of the Policy - Articles must be backed up by at least 2 replays from a relevant Tournament.
Below are the articles that do not yet conform to the above. You can help by expanding them.
General
10 Pool
Extractor Trick
10 Pool Speedling
Overpool
13 Pool
14 Hatch 14 Pool
14 Gas 14 Pool
14 Pool Baneling
14 pool 15 hatch
15 Pool Fast Expand
1 Base RoachThis build is Bronze Proof
2 Hatch Speedling Muta
Ling Speed Lair
Roach build
11 Pool 18 Hatch
Cheese
ZvZ 7 Pool
Proxy Hatch
Vs.ProtossIcon.png Protoss
Fail Pool
15 Hatch
8 Pool
14 Gas Speed
Roach Feint
Roach Pressure
Fast Mutalisks (vs. Protoss)
2 Base Mutalisks
Ultralisk/Crackling
3 Roach Rush/Speedling All-in
2 Base Burrowed Roaches
Vs.TerranIcon.png Terran
Roach Fast Expand (vs. Terran)
15 Hatch Double Queen
13 Hatch (vs. Terran)
2 Base Ling Aggression
Vs.ZergIcon.png Zerg
Spine Crawler Rush
13 pool/evolution
Fast Banelings
1 Base Roach Upgrade
1 Base Roach Expand
+1 Speed Roach Opening
Muta/Baneling Expand
Double eVaux
ja da ists nice, hab ich Toss auch gelesn, aber hier auffa arbeit is liquid page gesperrt :-/
Spoiler:
Editing Guidelines
Please read the new Strategy Article Policy before you edit strategy articles.
If you create new articles, please copy/paste the source of the Strategy Template to a new page so you have skeleton article which you can fill in with your content.
Only add articles compling to the Strategy Article Policy and Strategy Template in sections General Builds and Match-ups. Incomplete articles should be linked in the Stub Builds section.
Note that builds have to be backed up by at least two replays from a relevant tournament (Unless it's a very common build).
If you stumble accross a strategy article that seems incomplete, please mark by adding {{Strategy-stub}} to it's top.
General Concepts
Early Zergling use to kill scouting workers. (Micro intensive)
Good Overseer use both aggressively (Nydus Worm, Contaminate) and defensively (Scouting, revealing cloaked units).
Map control is essential since you should always try to have 1 more base than your opponent
Zerg vs Protoss
Zerg vs Terran
Macro mechanics
Larva management between drones and army units
Larva production, including the number of Hatcheries, and the Spawn Larva ability.
Creep management, using Creep Tumors and the Overlord's Generate Creep.
Queen management, both in proper use of the queen's abilities and the number of queens.
See Tips and Tricks for more details.
Unit Overview
Larva - Automatically spawned. Can morph to worker or army unit.
Drone - Worker. Can morph into buildings.
Overlord - Supply unit, also has ability to spread creep and transport. Can morph into Overseer.
Overseer - Supply unit and detector, also has ability to spawn Changeling and cast Contaminate.
Changeling - Spy and blocker, transforms into the basic military unit of the first enemy army it sees.
Queen - Increases base economy, spreads creep, and supports early game army. Can cast Spawn Larvae, Spawn Creep Tumor, and Transfuse.
Zergling - Basic military unit. Much used in rushes. Can morph into Baneling.
Baneling - Suicide unit. Strong, but destroys itself after attacking. Used very much against groups of light infantry like Marines, Zerglings, and sometimes Zealots.
Roach - Short ranged anti-ground unit. Very strong, can move while burrowed, and can heal itself quickly when burrowed.
Hydralisk - Standard unit for anti-air and anti-ground. No specific counter, but used against air very much.
Infestor - Support unit. Can use abilities to fight or support. Does not require upgrade for underground movement.
Mutalisk - Harassment unit. Used to attack mineral lines, also used to attack anti-ground units. Not strong, but very dangerous in numbers due to low cost.
Corruptor - Anti-air unit. Fights every air unit that's too hard for Mutalisk. Not good vs. Viking and Void Ray.
Ultralisk - Strong anti-ground fighter. Good against almost all ground forces. Has area attack and high damage output. Melee attack range and large size limits use in large numbers.
Brood Lord - Strong air-to-ground siege unit. No air-to-air attack. Used against defensive buildings because of its long range. Can also force enemy units out from defensive positions.
General Builds
General
7 Roach Rush / Expand / Lair
Cheeses
6 PoolThis build is Bronze Proof
Match-ups
With each Zerg match-up comes a different style of play, different units, different openings and build orders.
Vs.ProtossIcon.png Protoss
Speedling ExpandThis build is Bronze Proof
5 Roach Rush
2 Hatch Hydra
3 Hatch Muta/Ling (vs. Protoss)
Vs.TerranIcon.png Terran
5 Roach Rush
Baneling Rush
Baneling/Roach Rush
1 Base Muta
2 Base MutaThis build is Bronze Proof
14 Hatchery
Vs.ZergIcon.png Zerg
1 Base Tech with Roaches (vs. Zerg)
15 hatch (vs. Zerg)
Stub Builds
In the early stages of this game we're going to be strict as to what build to be published in the section above. Articles must adhere to the Strategy Article Policy and be written using the StrategyTemplate. Especially note Section 4 of the Policy - Articles must be backed up by at least 2 replays from a relevant Tournament.
Below are the articles that do not yet conform to the above. You can help by expanding them.
General
10 Pool
Extractor Trick
10 Pool Speedling
Overpool
13 Pool
14 Hatch 14 Pool
14 Gas 14 Pool
14 Pool Baneling
14 pool 15 hatch
15 Pool Fast Expand
1 Base RoachThis build is Bronze Proof
2 Hatch Speedling Muta
Ling Speed Lair
Roach build
11 Pool 18 Hatch
Cheese
ZvZ 7 Pool
Proxy Hatch
Vs.ProtossIcon.png Protoss
Fail Pool
15 Hatch
8 Pool
14 Gas Speed
Roach Feint
Roach Pressure
Fast Mutalisks (vs. Protoss)
2 Base Mutalisks
Ultralisk/Crackling
3 Roach Rush/Speedling All-in
2 Base Burrowed Roaches
Vs.TerranIcon.png Terran
Roach Fast Expand (vs. Terran)
15 Hatch Double Queen
13 Hatch (vs. Terran)
2 Base Ling Aggression
Vs.ZergIcon.png Zerg
Spine Crawler Rush
13 pool/evolution
Fast Banelings
1 Base Roach Upgrade
1 Base Roach Expand
+1 Speed Roach Opening
Muta/Baneling Expand
Double eVaux
Macht ihr eure Tastaturen ab und zu sauber?
Wenn ja: wie?
Hab das Ding einmal ganz auseinander gebaut und die Tasten mit Glasreiniger sauber gemacht. Danach wars n richtig feines Feeling, aber war auch n Mordsaufwand -.- Das ist mind. 1,5 Jahre her
umdrehen drauf klopfen, druckluft auspusten, mit nem angefeuchteten schwamm über die tasten schrubbern (nich zu nass, sonst tropfts rein) und am ende nochma mitm Staubsauger drübber :D wenn alles nix hilft.... #vorredner
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