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Patch oder Aprilscherz?
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Patch 1.22
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FEATURES
- There is now a replay auto-save feature in the options menu. Replays
are automatically saved to the "replay" folder.
- Added an option to always show unit and building health bars.
- You can now enable and disable the display of minimap signals
from players and other observers using chat commands:
/showminimapsignals and /hideminimapsignals.
BALANCE CHANGES
HUMAN
- Scout Tower repair rate changed from 12 to 20.
- Knight damage increased: Attack cooldown changed from 1.50 to
1.40 and base damage increased from 25 to 28 (Average damage is 34).
UNDEAD
- Increased Ziggurat base armor from 1 to 5.
- Reduced the build time of the Necropolis from 120 to 100.
NIGHT ELF
- Reduce the Orb of venom poison duration from 10 seconds to 8 seconds.
- Increase the experience gain from Dryads from Level 2 (40xp) to
Level 3 (60 xp).
FIXES
- The cooldown on unlimited usable items (example: the staff of
preservation) now persists after the item is dropped or traded.
- A cooldown exploit with potions has been fixed.
- When you unburrow a Crypt Fiend, its auto-cast will no longer be toggled
off.
- An exploit bug in which items could lose their cooldowns when transferred
between heroes has been fixed.
ADDITIONAL MAPS
Furthermore, these 4 new contest winner maps will be included in the final patch, but not on the PTR:
- (2)MeltingValley
- (2)RoadToStratholme
- (4)CentaurGrove
- (4)TidewaterGlades
Kommentar
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Nur steht das unter der Erklärung, warum es der Patch heute nicht auf die Test-Server geschafft hat, demnach sollte es sich auf den Status des Test-Gateways beziehen, zumal die Patchnotes auch als solche und nicht etwa als "Partial Patchnotes" o.ä. angekündigt werden. Aber warten wir mal ab, in der Zwischenzeit werden sicher bereits viele Tränen fließen.Axslav-Fanboy| RoseS schrieb am 02.04. - 01:00:
"Please be patient as there will be more updates. Please also keep discussion about the Patch Notes. "
Edith meint: I do not know if there will be additional changes added to 1.22, but I do know that 1.22 was originally larger, but was broken up into two updates, in order to get the first patch out sooner. There is another patch being worked on which follows up on 1.22.
Da kommt wohl noch was, wobei die Erklärung mit hohen Komplexität doch etwas merkwürdig zu sein scheint. Good luck, have fun.
Kommentar
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"InContempt schrieb am 02.04. - 01:04:
Nur steht das unter der Erklärung, warum es der Patch heute nicht auf die Test-Server geschafft hat, demnach sollte es sich auf den Status des Test-Gateways beziehen, zumal die Patchnotes auch als solche und nicht etwa als "Partial Patchnotes" o.ä. angekündigt werden. Aber warten wir mal ab, in der Zwischenzeit werden sicher bereits viele Tränen fließen.Axslav-Fanboy| RoseS schrieb am 02.04. - 01:00:
"Please be patient as there will be more updates. Please also keep discussion about the Patch Notes. "
I do not know if there will be additional changes added to 1.22, but I do know that 1.22 was originally larger, but was broken up into two updates, in order to get the first patch out sooner. There is another patch being worked on which follows up on 1.22." (karune)
xD wie low ist das bitte.
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