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    #31
    Zitat von K1NG LEROYAL
    Zitat von King Kormoran
    Zitat von K1NG LEROYAL
    um mal "melonface" aus dem HoN Forum zu zitieren:
    Spoiler: 
    Zitat von melonface
    if you are mid and have a reliable, non subhuman-cancer-bracket-1600 team, get striders or stick to marchers for a longer period of time. you dont need big boots and striders allow you to control runes and gank the sidelanes very efficiently and early.

    depending on how things are going you can start ganking with these items and wreak havoc incredibly early.



    however dont do this if you play in the subhuman-cancer-bracket-1600.

    because then these rules apply :
    """"""""""""""""""""""""""""""""""
    1. any early game advantage you sacrifice your farm for (ganking sidelanes), will get nullified by your teammates retarded decision making (they will feed).

    2. any early-efficient items you farm, will be wasted gold as the game will be dragged out anyway, regardless of lead, because in the subhuman-cancer-bracket-1600, everyone wants bigass items and will rather farm some more 15 minutes than win the game.

    3. any kill you sacrifice your farming time for, will get stolen by flint-picking orange/brown, and he will then proceed to buy completely useless items with the gold you grant him, and feed even more than he would normally (due to him overestimating his abilities massively because of the items he bought with the gold you granted him)

    4. there is a 66% chance after you initiate the teammates you gank for will
    a) both save their nukes to get the lasthit resulting in the enemy running away
    b) miss their non-single target stun
    c) react too late trading your life for an enemy supports life
    d) not react at all
    e) votekick you for reasons unknown to mankind

    5. after you leave mid to gank a sidelane, your entire ****ing team will TP (it will be the only time they will use tp in the entire game) to the middle lane because they can freefarm there.

    ****ing cancer bracket taking good players hostage with their atrocity.



    Quote:
    Unless the team has a hero that gets destroyed by hellfire I usually don't ever touch hellfire before lvl 10.
    oh yeah and this is incredibly retarded advice. you want hellfire and tormented soul maxed asap (prioritizing your ult obviously), but spend 1 point in mummies once you start ****ing **** up. and that thing about using mummies to leech mana is beyond retarded aswell. in no laning situation ever, does this make sense.


    Suche gerade noch eine Definition der MMR Brackets mit Skillbeschreibung, editier ich gleich rein, sobald des Forum wieder läd :)

    /edit:

    gefunden:

    Spoiler: 
    Zitat von [TMD
    VitaTimH]

    1500:
    The good: Players who truly want to get better are VERY good about buying wards and courier. I think this is due to lots of instructional guide videos appearing about the wonders of warding.
    The bad: People still don't understand that autoattacking is bad. People don't calculate mana; they go into a gank, cast stuff, and can't finish off with an ult or something because they're out of mana. People don't know how to conserve mana in lane, people aren't efficient with TPs, poor positioning and map awareness ESPECIALLY IN TEAMFIGHTS, no general game sense (when to stick with team as a support? when to roam? oh there are 5 enemy heroes gathering mid should I continue to farm top or buy a port?) Bad sense of what areas are 'dangerous' and what areas are safe. General lack of knowledge (ward on higher ground, what's creep pulling, etc.) but this is mainly due to inexperience far more than the others, and is easily remedied. In a large firefight, might be more concerned with microing their hero than casting spells; this is why I don't recommend usual 'noob' heroes like Witch to my friends when they start out. Boots first + striders first is common; I think people at this level think being able to move fast = the easiest way to not die.

    1600s:
    The good: I've found that basic last hitting skills are gained at around this point. No pro harassing though, and supports still take your last hits. People generally know where to ward and pull and stuff, but counterwards are a mystery. Also, people are generally better.
    The bad: Rudeness. People think they're god's gift to HoN. As people understand mechanics better, the trolling starts -- especially KS-ing. I've found that the 1600 bracket is where ks-ing happens with the greatest frequency. All support heroes are trying to farm giant items. Still general issues like lack of game sense all carry over, but at a lesser rate. People rage but it's okay because they usually rage about things that are dumb. People don't know the best item builds. At this tier, people start getting Charged Hammer, Elder Parasite, etc. A LOT. I guess people think attacking very fast is good at this level.

    1700:
    The good: Despite all the qq, people in the 1700s are generally pretty good about everything. Sure, they're not the best players, but IMO once you break out of the 1600s the game experience gets generally a lot better. Some amazing plays here and there; at this point most 1700 players usually have a handful of heroes they can absolutely destroy with. for example, with heroes I personally am the best at -- Dr., Witch, Pyro, I can outmid 1800 players playing heroes they aren't necessarily the best at.
    The bad: RAGE. DEFINITELY THE RAGE. Everyone expects everyone to be good. Expect rage if you stun the wrong target. Expect rage if you take one last hit as a support. Expect MASSIVE rage if you miss a mia call. Also, if players are making mistakes in terms of build / items, expect them to rage when you call them out on it. Generally, however, I find the fact that people saying 1700 players are overly arrogant isn't very true. One other random thing I've noticed is that 1700s often don't like trilanes or 'unconventional' pub strats.

    1800s:
    The good: Very good teamwork. Good communication, good map awareness, generally this is the top of the line for a noncompetitive pub player.
    The bad: Trilanes everywhere pretty much. lol. Also, some players are EXTREMELY arrogant. I remember a game where I was playing Chronos, and our 1880 Nomad rushed for Runed Axe. I commented that Nomad isn't a Runed Axe hero, and he literally said to me "you dare talk to me? you didn't even get runed axe till minute 20" this pretty much speaks for itself. Even though he did very well that game, his poor item choice really did lose the game.
    man ist natürlich ein sehr viel besserer spieler, wenn man nur allpick spielt, jedes mal nen ego-hero pickt und so vielleicht das ein oder andere game mehr gewinnt, als wenn man "normal" spielt und dann halt extrem unter dämlichen team-m8s leidet.
    Worauf beziehst du dich?
    auf den inhalt des ersten spoilers natürlich.

    Kommentar


      #32
      Zitat von King Kormoran
      Zitat von K1NG LEROYAL
      Zitat von King Kormoran
      Zitat von K1NG LEROYAL
      um mal "melonface" aus dem HoN Forum zu zitieren:
      Spoiler: 
      Zitat von melonface
      if you are mid and have a reliable, non subhuman-cancer-bracket-1600 team, get striders or stick to marchers for a longer period of time. you dont need big boots and striders allow you to control runes and gank the sidelanes very efficiently and early.

      depending on how things are going you can start ganking with these items and wreak havoc incredibly early.



      however dont do this if you play in the subhuman-cancer-bracket-1600.

      because then these rules apply :
      """"""""""""""""""""""""""""""""""
      1. any early game advantage you sacrifice your farm for (ganking sidelanes), will get nullified by your teammates retarded decision making (they will feed).

      2. any early-efficient items you farm, will be wasted gold as the game will be dragged out anyway, regardless of lead, because in the subhuman-cancer-bracket-1600, everyone wants bigass items and will rather farm some more 15 minutes than win the game.

      3. any kill you sacrifice your farming time for, will get stolen by flint-picking orange/brown, and he will then proceed to buy completely useless items with the gold you grant him, and feed even more than he would normally (due to him overestimating his abilities massively because of the items he bought with the gold you granted him)

      4. there is a 66% chance after you initiate the teammates you gank for will
      a) both save their nukes to get the lasthit resulting in the enemy running away
      b) miss their non-single target stun
      c) react too late trading your life for an enemy supports life
      d) not react at all
      e) votekick you for reasons unknown to mankind

      5. after you leave mid to gank a sidelane, your entire ****ing team will TP (it will be the only time they will use tp in the entire game) to the middle lane because they can freefarm there.

      ****ing cancer bracket taking good players hostage with their atrocity.



      Quote:
      Unless the team has a hero that gets destroyed by hellfire I usually don't ever touch hellfire before lvl 10.
      oh yeah and this is incredibly retarded advice. you want hellfire and tormented soul maxed asap (prioritizing your ult obviously), but spend 1 point in mummies once you start ****ing **** up. and that thing about using mummies to leech mana is beyond retarded aswell. in no laning situation ever, does this make sense.


      Suche gerade noch eine Definition der MMR Brackets mit Skillbeschreibung, editier ich gleich rein, sobald des Forum wieder läd :)

      /edit:

      gefunden:

      Spoiler: 
      Zitat von [TMD
      VitaTimH]

      1500:
      The good: Players who truly want to get better are VERY good about buying wards and courier. I think this is due to lots of instructional guide videos appearing about the wonders of warding.
      The bad: People still don't understand that autoattacking is bad. People don't calculate mana; they go into a gank, cast stuff, and can't finish off with an ult or something because they're out of mana. People don't know how to conserve mana in lane, people aren't efficient with TPs, poor positioning and map awareness ESPECIALLY IN TEAMFIGHTS, no general game sense (when to stick with team as a support? when to roam? oh there are 5 enemy heroes gathering mid should I continue to farm top or buy a port?) Bad sense of what areas are 'dangerous' and what areas are safe. General lack of knowledge (ward on higher ground, what's creep pulling, etc.) but this is mainly due to inexperience far more than the others, and is easily remedied. In a large firefight, might be more concerned with microing their hero than casting spells; this is why I don't recommend usual 'noob' heroes like Witch to my friends when they start out. Boots first + striders first is common; I think people at this level think being able to move fast = the easiest way to not die.

      1600s:
      The good: I've found that basic last hitting skills are gained at around this point. No pro harassing though, and supports still take your last hits. People generally know where to ward and pull and stuff, but counterwards are a mystery. Also, people are generally better.
      The bad: Rudeness. People think they're god's gift to HoN. As people understand mechanics better, the trolling starts -- especially KS-ing. I've found that the 1600 bracket is where ks-ing happens with the greatest frequency. All support heroes are trying to farm giant items. Still general issues like lack of game sense all carry over, but at a lesser rate. People rage but it's okay because they usually rage about things that are dumb. People don't know the best item builds. At this tier, people start getting Charged Hammer, Elder Parasite, etc. A LOT. I guess people think attacking very fast is good at this level.

      1700:
      The good: Despite all the qq, people in the 1700s are generally pretty good about everything. Sure, they're not the best players, but IMO once you break out of the 1600s the game experience gets generally a lot better. Some amazing plays here and there; at this point most 1700 players usually have a handful of heroes they can absolutely destroy with. for example, with heroes I personally am the best at -- Dr., Witch, Pyro, I can outmid 1800 players playing heroes they aren't necessarily the best at.
      The bad: RAGE. DEFINITELY THE RAGE. Everyone expects everyone to be good. Expect rage if you stun the wrong target. Expect rage if you take one last hit as a support. Expect MASSIVE rage if you miss a mia call. Also, if players are making mistakes in terms of build / items, expect them to rage when you call them out on it. Generally, however, I find the fact that people saying 1700 players are overly arrogant isn't very true. One other random thing I've noticed is that 1700s often don't like trilanes or 'unconventional' pub strats.

      1800s:
      The good: Very good teamwork. Good communication, good map awareness, generally this is the top of the line for a noncompetitive pub player.
      The bad: Trilanes everywhere pretty much. lol. Also, some players are EXTREMELY arrogant. I remember a game where I was playing Chronos, and our 1880 Nomad rushed for Runed Axe. I commented that Nomad isn't a Runed Axe hero, and he literally said to me "you dare talk to me? you didn't even get runed axe till minute 20" this pretty much speaks for itself. Even though he did very well that game, his poor item choice really did lose the game.
      man ist natürlich ein sehr viel besserer spieler, wenn man nur allpick spielt, jedes mal nen ego-hero pickt und so vielleicht das ein oder andere game mehr gewinnt, als wenn man "normal" spielt und dann halt extrem unter dämlichen team-m8s leidet.
      Worauf beziehst du dich?
      auf den inhalt des ersten spoilers natürlich.
      Man sollte zum einen den massiven Ironiegehalt des Posts von Melonface nicht unterschätzen und zum anderen die häufige tatsächliche Unfähigkeit des 1600 Brackets, gepaart mit dem Denken, Gottes Geschenk an die HoN Szene zu sein.

      Kommentar


        #33
        Man muss sich im 1600-1800 Bereich klar machen, dass die meisten Leute unter 300 g/m schlecht sind. Das heißt man selbst pickt DR/SS/Arach und gewinnt die Midlane. Ganks auf die Sidelanes nur mit guten Runen, da man sonst zu viel Farm verliert. WICHTIG ist, dass die Noobs nicht von der Lanecontrol durch die Ganks profitieren können! Eigener Farm ist also wichtiger. Ausnahme ist, wenn ein wirklich guter Spieler Hardcarry auf einer Sidelane spielt, dann kann man da auch mal nen Gank starten und etwas eigenen Farm opfern. So sollte man gut über 1700 kommen. Vorraussetzung ist allerdings, dass man gut genug ist um die Mitte zu stompen und ordentlich zu farmen. Das sind die meisten Leute, die alles nur auf ihr Team schieben, nicht.

        Kommentar


          #34
          Warum habt ihr alle kein Team, wenn ihr so gut seid?

          Kommentar


            #35
            Zitat von RollsMoyce`
            Warum habt ihr alle kein Team, wenn ihr so gut seid?
            Ich fühle mich mal ein bisschen angesprochen und beantworte deine vollkommen ernst gemeinte Frage mal.

            Da viele das Spiel j4f spielen, man aber trotzdem mehr als 3,7 Gehirnzellen besitzt, rafft man das Game. Spielt aber trotzdem Casual und hat kein Interesse an einem Team.

            Kommentar


              #36
              Wenn man zu zweit ist einfach ne dual stun kombo spielen und durch das roamen die anderen lanes zerstören.

              Pyro/magm
              Tort/elec
              aluna/hammer
              im public einfach balphagore dsham picken und gesicht auf die tastatur drücken

              Kommentar


                #37
                einfach mich ds spielen lassen und auch win egal welche lane.

                Kommentar


                  #38
                  Also ich halt mich jetzt schon seit mehrern wochen zwischen 1650 - 1700 mmr ohne groß drauf zu geiern höher zu kommen. Ich spiele zwar denk ich unter meinen möglichkeiten aber ich picke zu 99% immer fürs team. Ergo meistens irgend nen supporter.
                  Klar kommen da auch öfteres ma spacken vor, aber es is recht überschaubar. Einfach flamen und next game...

                  Kommentar


                    #39
                    opfer sich mal einer von euch heroes hier und zeigt mir wies geht? :D (royal??!?!)

                    ich gammel halt immer so auf ätzenden 15xx rum und rege mich todes auf. spiele quasi alles, musste aber feststellen, dass solo mid der einzige weg zu sein scheint games zu gewinnen (auch wenn ich viel lieber n initiator / roamer / support spiele :/), ich habe denke ich ein ziemlich gutes grundverständnis vom spiel und was zu tun ist, scheitere aber teilweise :(

                    bierkoen1g ingame

                    Kommentar


                      #40
                      was mir geholfen hat gewisse kinffe un tricks zu lernen war irgendwelche clan-games gucken. Mir hats viel gebracht in richtung Itembuilt un Skillungen etc

                      Kommentar


                        #41
                        was ist mit den hon servern los. login dauert ewig, stats gehen nicht. stimmt der mist, mit den hackangriffen wegen der fehlenden indischen flagge? :D


                        btw gerade wieder schön ein game verloren. das fühlte sich an wie casual mode (bezüglich der anderen spieler). ich war da mit 1360~ blau, also höchste mmr im game(!). ist echt traurig was da so abgeht.
                        war auch mein erstes mal mit silo, etwas sehr hektisch und ständig oom :E

                        hier mal meine bemitleidenswerte statspage: http://hon.rychlis.cz/holzi%60/

                        Kommentar


                          #42
                          Zitat von scout1stpick
                          opfer sich mal einer von euch heroes hier und zeigt mir wies geht? :D (royal??!?!)

                          ich gammel halt immer so auf ätzenden 15xx rum und rege mich todes auf. spiele quasi alles, musste aber feststellen, dass solo mid der einzige weg zu sein scheint games zu gewinnen (auch wenn ich viel lieber n initiator / roamer / support spiele :/), ich habe denke ich ein ziemlich gutes grundverständnis vom spiel und was zu tun ist, scheitere aber teilweise :(

                          bierkoen1g ingame
                          Post mir ma 4 replays von dir, 2 wo du glaubst sehr gut gespielt zu habe und 2 wo du glaubst versagt zu haben. Gerne auch per pn. Ich guck dann ma durch und geb dir ne neutrale Meinung. Wie gesagt, bin selbst kein Gott aber ich hab des Spiel verstanden, es mangelt eher an der Praxis und der Umsetzung als am Wissen :-)
                          Kannst mich auch gerne ig adden:
                          Leroyal

                          Kommentar


                            #43
                            Zitat von K1NG LEROYAL
                            Zitat von scout1stpick
                            opfer sich mal einer von euch heroes hier und zeigt mir wies geht? :D (royal??!?!)

                            ich gammel halt immer so auf ätzenden 15xx rum und rege mich todes auf. spiele quasi alles, musste aber feststellen, dass solo mid der einzige weg zu sein scheint games zu gewinnen (auch wenn ich viel lieber n initiator / roamer / support spiele :/), ich habe denke ich ein ziemlich gutes grundverständnis vom spiel und was zu tun ist, scheitere aber teilweise :(

                            bierkoen1g ingame
                            Post mir ma 4 replays von dir, 2 wo du glaubst sehr gut gespielt zu habe und 2 wo du glaubst versagt zu haben. Gerne auch per pn. Ich guck dann ma durch und geb dir ne neutrale Meinung. Wie gesagt, bin selbst kein Gott aber ich hab des Spiel verstanden, es mangelt eher an der Praxis und der Umsetzung als am Wissen :-)
                            Kannst mich auch gerne ig adden:
                            Leroyal
                            oja giev replays! immer was feines :D

                            Kommentar


                              #44
                              Cousin und ich suchen noch drei Leute um bissl zu daddeln. Ich spiel erst seit 2 Wochen und bin noch ziemlich schlecht habe aber das Spielprinzip verstanden und bin nicht ultra schlecht. Falls interesse Ingame devo213

                              Kommentar


                                #45
                                oh gott :D

                                39198373
                                war ganz gut von mir als pebbles solo mid, hab n paar fails gehabt aber im großen und ganzen war ich der einzige grund, dass wir bis ins lategame gekommen sind (pesti nach 15min dc bei uns) und haben halt verloren weil 4v5 + arma/legio/mq lategame uns auseinander genommen hat

                                38681134
                                als myrmidon geroamt, viele kills in den lanes möglich machen können, den carries die lane erleichtert und das gegnerteam einfach permanent durch ganks unter druck gesetzt

                                38650599
                                behemoth, einige gute blocks, die lane gut kontrolliert, viele kills möglich gemacht etc. eines meiner besseren behe games.

                                38664669
                                myrmidon trilane support. fail in jeder beziehung. schwaches positioning, zu oft gestorben, etc. :<

                                39194280
                                magebane, nicht gut genug gefarmt (lasthitfail3000 teilweise :

                                Kommentar

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