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    Zitat von Donnie Darko Beitrag anzeigen
    Also klassische Comebacks wird es wohl mit diesem Update eher nicht mehr geben.Wer recht hoch führt wird sehr wahrscheinlich auch gewinnen weil es eigentlich fast unmöglich ist in Geld Probleme zu kommen.
    wird bestimmt wieder rückgängig gemacht in naher zukunfT



      – A new music kit EZ4ENCE by The Verkkars is now available for purchase.
      – A new Feral Predators Sticker Capsule is now available for purchase.

      – Vertigo has been moved from Reserves Group into the Active Duty Group.
      – Cache has been moved from Active Duty Group into Reserves Group.
      -Added new cover in bottom of mid, that doubles as a ramp towards “window” to B site
      -Pushed up CT spawns slightly
      -Prioritized spawn positions, CTs will be biased towards forward spawns, Ts biased towards rear spawns
      -Added corner railing to catwalk on B site
      -Blocked two-man boost on top of spools in CT spawn
      -Blocked angle over wall when going down stairs from B site towards T spawn
      -Tweaked T stairs up to bombsite B
      -Tweaked layout of T spawn slightly
      -Updated bombsite target models on sites
      -Elevator shaft injuries now count towards the injury statistic
      -Fixed various clipping issues

      – Grenades will no longer go through closed doors in certain rare circumstances.
      – Players can no longer pick up weapons through walls or without direct line-of-sight.

      – Fixed certain textures sometimes not rendering when running with -d3d9ex launch option.
      – Fixed an issue causing certain areas to not render correctly when spectating a player with zoom-in activated.
      – Fixed items removed from user’s inventory sometimes showing up in loadout and buy menu incorrectly.
      – Fixed player disconnect messages to have neutral names when communication preference is set to sanitize player names.
      – Added “consecutive_round_losses” value for each team to Game State Integration output.
      Vertigo nun offizielle Map. Cache dafür raus.


        rip cache... Vertigo macht halt 0 bock :D
        Zuletzt geändert von BVLGARI_-; 29.03.2019, 03:34.


          Astralis' permaban out, b*tch please


            Das wichtigste:

            – A new music kit EZ4ENCE by The Verkkars is now available for purchase.


              Finde Vertigo auch nicht sonderlich geil, aber insgesamt wurde es schon Zeit für eine neue Map.
              Cache wird ja eh überarbeitet und wiederkommen, wobei das Rework auch erst zu 50% fertig zu sein scheint. Könnte sich also noch ein wenig ziehen.


                Zitat von snkr_86963 Beitrag anzeigen
                Finde Vertigo auch nicht sonderlich geil, aber insgesamt wurde es schon Zeit für eine neue Map.
                Cache wird ja eh überarbeitet und wiederkommen, wobei das Rework auch erst zu 50% fertig zu sein scheint. Könnte sich also noch ein wenig ziehen.
                ja richtig, eine neue gute Map. Vertigo ist aber eine alte schlechte Map :D


                  was an cache schlecht? Oo wtf


                    Zitat von Dr. Wok Beitrag anzeigen
                    was an cache schlecht? Oo wtf
                    zu viele fps :-)


                      Naja, im MM habe ich es ja selber in der Hand welche Maps ich spiele.

                      Und für die esportszene finde ich es schön eine andere Map zu sehen. Es langweilt doch zusehends mehr die gleichen Teams auf den gleichen Maps zu sehen.
                      Ja klar, würde auch lieber tuscan, season oder irgendwelche anderen Maps sehen, aber lieber so eine Änderung als gar keine.


                        ich spiele das neue vertigo gerne. noch.


                          meine hass map weg und dafür vertigo np <3


                            Release Notes for 4/25/2019

                            2019.04.25 -

                            [ MAPS ]
                            – Workout is now available in Competitive Mode and as part of the Hostage Group.
                            – Ruby is now available as part of the Defusal Group Sigma.
                            – Abbey and Biome which are no longer available in official matchmaking.
                            – Updated radars for Assault, Cobblestone, Italy, Militia, Office, Vertigo.

                            – Added nav blocker entities for Wingman

                            – Added nav blockers for Wingman mode
                            – Fixed a bug where fountain particle effects would sometimes not play
                            – Brightened up gate-area at top of banana

                            – Added nav blocker entities for Wingman
                            – Fixed C4 stuck spot inside connector
                            – Balloons no longer block grenades or player movement

                            – Added nav blocker entities for Wingman
                            – Changed ground material to a brighter version
                            – Updated train car models with improved collision model
                            – Added white background near T entrance to A main

                            – Added nav blockers for Wingman mode
                            – Removed spot where player could avoid death-trigger in elevator shaft
                            – Fixed molotovs breaking on top of pipes near scaffolding on A ramp
                            – Fixed some poor visibility spots
                            – Added ibeam with construction markings for possible grenade lineups
                            – Simplified grenade collisions on walls and bombsite crates
                            – Decreased size of bombsite zones on both sites
                            – Flattened bombsite zones
                            – Lowered volume of some environment sounds
                            – Reworked T spawn
                            – Removed center cover in elevator room by A site
                            – Removed pallets in elevator room near mid
                            – Lengthened hallway-exit from elevator room by A site
                            – Made T entrance to mid slightly tighter
                            – Tweaked shape of sandbags in mid
                            – Made catwalk near B stairs one section longer
                            – Removed ibeam closest to B stairs
                            – Updated elevator model
                            – Blocked view from CT spawn towards bombsite B catwalk

                            [ BOTS ]
                            – Enabled nav blocker entities for bots to path correctly when playing Wingman.
                            – Fixed bots from sometimes falling down from ladders and improved bots ladder movement in general.
                            – Fixed bots having trouble planting bombs at A site on Overpass.
                            – Bots now choose more areas available for bomb plants.


                              Release Notes for 5/21/2019

                              2019.05.21 -

                              [ DANGER ZONE ]
                              – Blacksite and Sirocco are now both available in official Danger Zone matchmaking as a time-based map rotation.
                              – Radar jammers block drone pilots with static interference while the jammer is active.
                              – Drones fly slower when carrying paradrop crates.
                              – Armor starting equipment option will now give both armor and helmet.

                              [ MISC ]
                              – Updated SDR libraries to the latest version.
                              – Restricted start of client-side demo recording on dedicated servers to warmup and freezetime.

                              [ MAPS ]
                              – Changed Wingman version to use bombsite A.
                              – Bombsite A changes:
                              – Pushed back cover on site.
                              – Tightened final ramp up to site.
                              – Moved position of crane slightly, made area around it accessible.
                              – Shortened wood fence, letting CTs more easily control ramp or drop down.
                              – Moved scaffolding in back of A forward towards the wall.
                              – Added self-boost onto concrete formwork on A site.

                              – Added missing collisions to various door/window frame models.
                              – Fixed another player stuck spot.


                                Release Notes for 5/29/2019

                                2019.05.29 -

                                – Ruby has been added to official competitive matchmaking.
                                – Zoo has been removed from official competitive matchmaking.
                                – Players will now be limited to a single cooldown level for abusively kicking teammates even if they vote kick multiple teammates in the same match.

                                [DANGER ZONE]
                                – Radar Jammer price reduced to $1,250.
                                – Slightly reduced the size of Ballistic Shield window.
                                – During warmup players start parachuting from greater height.
                                – Buy menu availability hints will no longer show during warmup.

                                – Optimized map loading process by using ambient lighting data included in newly built maps.
                                – Removed a development command for adjusting sound parameters.
                                – Updated radar maps for Vertigo.
                                – Stability improvements in decal rendering.

                                – Fixed tram bug
                                – Minor overall changes